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An approach to evaluating an online educational technology application

This week in my educational technology class we are studying methods for evaluating online educational technologies. Our assignment calls us to review our recent proposals for development of an educational technology application in order to reflect upon how we would go about evaluating the tool.

Dabbagh and Bannan-Ritland suggest that a four step process for evaluation be adopted by instructional designers:

“1. Clearly determine the purpose, desired results, and methods of evaluation.

2. Formatively evaluate the design and development prior to launching the online course

3. Revise the online materials according to the results of the formative evaluation

4. Implement the online learning experience and evaluate the results according to the identified goals.” (Dabbagh, Bannan-Ritland, 2005, p.235)

From my experience, effective multimedia development of small scale learning tools, such as the interactive physics lab, can be accomplished using informal evaluation at various stages of production. In most cases the purpose of an interactive multimedia application is to engage the learner while fulfilling instructional objectives.

For the interactive physics lab I described in my last post, I would begin development by creating a design profile with specifics provided by the client/instructor. From the profile a basic prototype would be designed. This prototype might be implemented using pen and paper to simulate the basic interactions a student would encounter. In collaboration with the instructor, we would review this basic model to determine strengths and weaknesses in the design. If we noticed opportunities where the student-simulation interaction could be improved, a list of characteristics and design patterns would be documented.

As development of the module continued we might have peer instructors review the prototype and provide feedback and suggestions on how to improve the project. After another phase of revisions, a preliminary electronic interactive version would be created. This prototype would be demonstrated and used by real students. The developers and instructors would observe the students using the tool to determine levels of engagement with the simulation. The development team could pose informal questions to the learner to gauge if the prototype supported acquisition of the learning objectives. Dependent upon the result of this review, development of the prototype would be continued or taken ‘back to the drawing board’. Features suggested by the student reviewers might be included to increase the potential for higher engagement when the tool is utilized in a real classroom setting.

This type of evaluation cycle would continue until the learning tool was ready for final release. If continued development of the tool after the final release were possible, it would be important to include a feedback mechanism for the instructors and students who used the tool in their studies to interact with the development team. An open communication channel with the end users would provide opportunity to measure the ongoing effectiveness of the tool and consider necessary adjustments.

4 thoughts on “An approach to evaluating an online educational technology application”

  1. Michael,

    I like the idea of constant revision until the tool is just right. Revision is key in this situation, and I think that taking the steps you outline would prove quite effective in getting the most out of your physics lab.

  2. Michael,

    Your reflection was helpful in emphasizing the importance of good evaluation practices. Including the statement about using “pen and paper” to begin the design process was a good reminder about initiating a design project. The iterative process of evaluation and using the feedback to improve the design is also beneficial to providing a useful online tool. Good paper!

  3. Michael,
    Your project sound really cool. I wish that this type of technology was around back when I went to school. It may have made many of my subjects much more interesting and help me to understand concepts better. You evaluation process sounds like it would work well to help you design an online learning experience that would help to increase student achievement. Did you consider having the students complete electronic surveys as a mechanism to collect their feedback? Using this technology might save you some time and provide you with more in-depth information as this technology often is embedded with features that organize your data for you.

  4. Michael,

    Not only did you point out that an early student evaluation of your physics lab is important; you pointed out a second important step when you stated:
    “This prototype might be implemented using pen and paper to simulate the basic interactions a student would encounter.” The two ideas combined create a strong foundation for your project. Based on some of the great samples on your website – you done this many times before! Good job! Cindy

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